In the 1990s
there was a sudden increase in new filmmakers; directors born from the newly emerged independent film world who were able to budget their films in a
way that increased the profits for studios. These filmmakers were not seasoned
professionals; they were fans. In order to understand where this trend, we need
to look a decade earlier. The advent of VCRs created an influx of filmmakers
educated by video store. This is not to say that they did not also go to school
to learn the mechanics of filmmaking, but the passion was developed from a
wealth of material which hadn’t been near as available for previous generations
of movie-makers.
These directors are a joy to watch, often developing a loyal fan-base because of their ability to
embrace the spectacle of cinema. Some have criticized this group of filmmakers for relying
too heavily upon previously established genres, but working within the structure of these known narratives is what forces the
filmmakers to find another way to place their own stamp on the material. This is why
many of the most successful genre directors also end up being the most
stylistically recognizable. This list includes directors such as Quentin
Tarantino, Robert Rodriguez, Guy Ritchie, Sam Raimi and Kevin Smith. Another
name that has become impossible to ignore when compiling a list of these
directors is Paul W.S. Anderson, a filmmaker whose love of cinema was clearly
apparent in my conversation with him.
Anderson on the set of Resident Evil: Retribution with wife Milla Jovovich |
Though he has
managed to pull back the reigns on the violence enough to get a PG-13 when
necessary, Anderson’s strongest films seem to revel in the spectacle of action,
often inserted into the science fiction genre. Soldier (1998) blended typical R-rated action fare into a science
fiction plot. Event Horizon was so
violent that the first rating it received before cuts were made was NC-17. Death Race (2008) is not outright
science fiction, but does exist in an imagined dystopian future (as did Shopping) and certainly
appreciates the value of shocking violence. Anderson’s latest film shows that
he is just as comfortable working in the past as he has been in the future,
though despite its PG-13 rating, Pompeii
still manages to contain more than a few brutal action sequences.
Ryan Izay: First of all, I’d like to say that
I’m a big fan of your work. That’s something I don’t always get the chance to
say with complete sincerity.
Paul W.S. Anderson: Thank you very much.
Izay: The scope of your films appears to
be growing with each movie you make, and Pompeii
obviously having a very large scale, but I would like to hear how your
experiences in lower budget productions has affected the way that you make
blockbusters today.
Izay: When you make these films, as you’ve
said, there’s a lot of research and preparation that goes into their
construction. Do you approach your career with the same foresight and planning?
In other words, when you were making Shopping,
did you intent to end up where you are today or has it all been somewhat
happenstance?
Izay: Shopping
had a little bit of controversy when it was released, [1]
and I feel as though even your PG-13 films have retained some of that edge. Is
that just your personal tastes, style or something that you intentionally
insert for mass appeal?
Izay: Let’s talk about Pompeii .
Most disaster epics in the past decade have been about either recent tragedies,
or an imagined future with some type of apocalyptic dread. Obviously zombie
apocalypse is one example of a type that you have dabbled in. Were you aware of
the Pompeii ’s unique historical disaster
qualities during production?
Anderson with Pompeii stars Adewale Akinnuoye-Agbaje and Kit Harington |
Izay: Aside from the disaster elements of
the story, it’s actually a fairly traditional sword-and-sandal epic, complete
with a number of fairly bad-ass gladiator sequences. I’m curious to know what
some of your inspirations were for this portion of the film were.
Izay: With the action especially, it felt very
intentional what you showed, so that it feels like there was little extraneous
material.
Izay: If you had the chance, is there
anything you would have done bigger, with a larger scope that wasn’t possible
but you wish you could have done?
Izay: Speaking of director’s cuts, since
you brought it up. Quite a few of your films have had rumors of a director’s
cut. And I know many fans would be eager to know if there are any plans of
releasing any in the future, in particular Event
Horizon.
Izay: I would love to ask about your use
of 3D, but I feel like I have to use my last question to ask about Resident Evil 6, to see if there is
anything you can hint at for fans to look forward to.
Izay: Alright, fair enough. (Dejected
pause) So, Pompeii is your fourth film in 3D. Do you
enjoy working in this medium? And what steps do you take to plan for this extra
element?
Anderson: I’ve always believed that rather
than seeing 3D as a kind of add-on thing, a kind of late developmental process
four weeks before the movie comes out, I’ve always felt that you should
approach 3D really in the nuts and bolts of assembling a movie, from production
design to lighting to script. I’m very aware even in the script process that
we’re making a 3D film and I try and design scenes and build sets that I know will
enhance the 3D, and that way I think it feels more organic to the film rather
than an add-on and gimmicky. It’s the same way when people started making color
films; you started thinking about the color of what people wore, and what color
the sets should be painted. I don’t think color should be a post-production
thing, and I don’t think 3D should be post-production thing.
Izay: Thanks so much for talking with me.
Anderson: And as far as Resident Evil 6, I’m sorry that I can’t be really elaborate on it,
but its something that definitely Milla and I both want to do. So there will be
a Resident Evil 6. I just can’t give
you any details about it.
Izay: Can I get a confirmation on possible
titles, at least? There are a lot of rumors floating around right now.
Izay: Alright, thanks again, Paul.
[1] Shopping
is about thieves who steal by ramming a car into storefronts, and was banned
from exhibition by select cinemas in England upon release.
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